Included in Official Content Updates:
Operation: Delta Arena
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Cold Storage / Chillout is a remake/remaster of the classic multiplayer map originally inspired by Chill Out from Halo: CE and later reimagined in Halo 3 as Cold Storage. The map was recreated in Halo Infinite with updated scale tuning and gameplay adjustments designed around Halo Infinite’s movement systems and combat sandbox.
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The project focused on preserving the original map’s close-quarters arena gameplay, interconnected hallway design, and fast combat flow while modernizing the layout foundation for Halo Infinite’s gameplay systems.
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My Contributions:
-Designed and created the gameplay greybox in Blender
-Tuned map scale and traversal around Halo Infinite’s movement mechanics
-Utilized a custom “Blender to Forge” pipeline to import the blockout into Halo Infinite
-Prepared the level for production handoff to an external development team
-Established the structural gameplay foundation used for final map production
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Tools & Workflow:
-Blender
-Halo Infinite Forge
-Custom “Blender to Forge” greybox import pipeline
-Gameplay blockout and traversal design
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Project Highlights:
-Modern gameplay recreation of a classic Halo arena experience
-Utilized external 3D workflows to accelerate greybox production
-Contributed core level design and layout direction for the final multiplayer experience
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Official Blog Posts:
https://www.halowaypoint.com/news/legacy-operation-launch
https://www.halowaypoint.com/news/delta-arena-halo-3-legacy
Personal Edit: Promotional Trailer
Official Release Trailer