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Halo Infinite | GrifBall

Included in Content Updates:
Operation: Legacy
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As part of Halo Infinite’s return of Grifball during Operation: Legacy, multiple maps and environments I originally created were adapted into official Grifball arenas featured in matchmaking playlists.
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Winter League 2008:
the classic Halo 3 Foundry Grifball experience inside Halo Infinite. The arena was built using the modular Foundry asset set and Forge canvas environment I originally designed and developed to emulate the original Halo 3 Forge experience within Halo Infinite’s engine and toolset.
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My Contributions:
-Designed and recreated the original Halo 3 Foundry canvas environment
-Created modular Foundry asset kits for Forge building workflows
-Developed the foundational environment and structural layout used for the Grifball arena
-Implemented the original industrial art direction and visual style
-Built the map foundation inside Halo Infinite Forge using custom Blender workflows
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Neon Night:
Utilizing My Halo 3: ODST-inspired New Mombasa Sector 8 remake as the foundation for a stylized Grifball arena featured during Operation: Legacy.
The environment reimagined the atmosphere of New Mombasa with neon lighting, nighttime city visuals, and cinematic urban presentation adapted specifically for Grifball gameplay.
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My Contributions:
-Designed and created the original New Mombasa Sector 8 remake environment
-Developed the urban environmental structure
-Directed the visual style and atmospheric presentation
-Created environment art and large-scale structural detailing
-Implemented lighting and environmental atmosphere for the original map space
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Tools & Workflow:
-Blender
-Halo Infinite Forge
-Custom “Blender to Forge” import pipeline
-Modular environment art workflow
-Gameplay greyboxing and layout design
-Lighting and atmosphere design
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Project Highlights:
-Contributed environments used in official Halo Infinite Grifball playlists
-Recreated the original Halo 3 Foundry Forge experience inside Halo Infinite
-Developed modular asset kits designed for Forge-based creation workflows
-Created cinematic urban environments inspired by Halo 3: ODST’s New Mombasa
-Featured as part of Halo Infinite’s Operation: Legacy update
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Official Blog Posts:
https://www.halowaypoint.com/news/legacy-operation-launch
https://www.halowaypoint.com/news/grifball

Grifball Arena: Winter League 2008
(Foundry Canvas + Prefabs)

Grifball Arena: Winter League 2008
(Foundry Canvas + Prefabs)

Blender Greybox Foundry Canvas

Blender Greybox Foundry Canvas

Blender Greybox Foundry Canvas + Assets

Blender Greybox Foundry Canvas + Assets

Halo Infinite Foundry Canvas

Halo Infinite Foundry Canvas

Halo Infinite Foundry Assets/Prefabs

Halo Infinite Foundry Assets/Prefabs

Halo Infinite Foundry Assets/Prefabs

Halo Infinite Foundry Assets/Prefabs

Grifball Arena: Winter League 2008
(Foundry Canvas + Prefabs)

Grifball Arena: Winter League 2008
(Foundry Canvas + Prefabs)

Grifball Arena: Winter League 2008
(Foundry Canvas + Prefabs)

Grifball Arena: Winter League 2008
(Foundry Canvas + Prefabs)

Grifball Arena: Neon Night
New Mombasa Sector 8 (Halo 3:ODST)

Grifball Arena: Neon Night
New Mombasa Sector 8 (Halo 3:ODST)

Grifball Arena: Neon Night
New Mombasa Sector 8 (Halo 3:ODST)

Grifball Arena: Neon Night
New Mombasa Sector 8 (Halo 3:ODST)

Grifball Arena: Neon Night
New Mombasa Sector 8 (Halo 3:ODST)

Grifball Arena: Neon Night
New Mombasa Sector 8 (Halo 3:ODST)

Blender To Forge Blockout Sector 8 New Mombasa (Halo3:ODST)

Blender To Forge Blockout Sector 8 New Mombasa (Halo3:ODST)

Blender To Forge Blockout Sector 8 New Mombasa (Halo3:ODST)

Blender To Forge Blockout Sector 8 New Mombasa (Halo3:ODST)

Blender To Forge Blockout Sector 8 New Mombasa (Halo3:ODST)

Blender To Forge Blockout Sector 8 New Mombasa (Halo3:ODST)

Blender To Forge Blockout Sector 8 New Mombasa (Halo3:ODST)

Blender To Forge Blockout Sector 8 New Mombasa (Halo3:ODST)

Blender To Forge Blockout Sector 8 New Mombasa (Halo3:ODST)

Blender To Forge Blockout Sector 8 New Mombasa (Halo3:ODST)

Official Operation Trailer