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Halo Infinite | Horizon

I created an original design intended for competitive Halo, featuring a symmetrical map primarily for CTF, although it's also well-suited for slayer and King of Hill. This build features strong red and blue colors depicting each team's side of the level. You will find several routes to and through the middle "Garden" section of the map. Be cautious, as there is a "death pit" in the center of the map, giving players the opportunity to use the game's "repulsor" to push a player into the pit.

The theme of this level is a market located on the middle section of a super skyscraper in a cyber city. You will encounter lots of tech, neon lights, and a flying car highway animated into the skybox of the section.

Red Team Side "Red Street"

Red Team Side "Red Street"

Blue Team Side "Market Corner"

Blue Team Side "Market Corner"

Blue Team Side "Main Spawn"

Blue Team Side "Main Spawn"

Map Centre "Zen Garden"

Map Centre "Zen Garden"

Top Middle of "Zen Garden"

Top Middle of "Zen Garden"

Red Team Side "Red Corner"

Red Team Side "Red Corner"

Blue Team Side "Blue Street"

Blue Team Side "Blue Street"

Top-Down view of finished designed level

Top-Down view of finished designed level

Top-Down View of Greybox / Blockout

Top-Down View of Greybox / Blockout

2D Overhead Design Depicting Competitive Sandbox Layout in Photoshop

2D Overhead Design Depicting Competitive Sandbox Layout in Photoshop

Initial 2D Overhead Design Document Created in Photoshop

Initial 2D Overhead Design Document Created in Photoshop

Map Release Trailer: Produced with DaVinci Resolve